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Astrophysics Source Code Library: |
Q2: How do I submit my code(s) to ASCL.net?
A2: You need to submit at least three items by email to
ascl@mtu.edu.
First, download the Submission Template page and, using any text editor, change this page to reflect the specifics of you and the code(s) you wish to submit. Help in filling out this page can be found on the Submission Instructions page. After complete, email this page back to us.
Next, email us your source code(s) in ASCII format. You can email each code and subprogram separately, concatenated them all in a single file, or tar them into a single file. Please don't compress, zip, or gzip your files.
Last, please send us an email briefly describing what you have submitted, and granting us permission to archive this code in ASCL.net. By granting this permission, you also grant permission for ANYONE to download your code and use it for non-commercial purposes. Please note that if you do not own the copyright on the ENTIRE code, then you must have all copyright owners email us granting ASCL.net this permission. These emails must originate from the copyright owners themselves. To the best of our knowledge, it is illegal for anyone to imply ownership over even a portion of something that somebody else created.
Q3: Doesn't ASCL.net hurt astrophysics by allowing people to
run codes they know little about, creating a veritable
torrent of incorrect and/or poorly understood results?
A3: This is why ASCL.net codes must be either published
in a refereed journal, or submitted to one. To publish
incorrect and/or poorly understood results
in a respectable journal would require that these results
be refereed. Hopefully, the established review process of
reputable refereed journals will continue to stem any
torrent of inaccurate results, regardless of the source.
Codes generating papers not eventually accepted to a refereed
journal will not be evicted from ASCL.net, but ultimately
no journal reference will appear on their archive page.
Q4: Can I submit astronomy code(s) to ASCL.net?
A4: Yes.
Q5: Can I submit my math code(s) to ASCL.net?
A5: In two cases:
1. If the math code is specifically oriented toward astronomy and/or
astrophysics; 2. if the math code is yours and is a necessary subprogram
to your main ASCL.net submitted code.
Q6: My programs call
IMSL subroutines. Should I submit them as well?
A6: Canned commercial subroutines should not be submitted.
Another example is the routines published in
Numerical Recipes.
Please point them out when you email your edited
Submission
Template page to ASCL.net. This will alert
other astrophysicists will be aware that
they need them to run your main program.
Q7: I have updated my ASCL.net-archived program. What should I do?
A7: If your update has enabled you to publish a new paper in a
refereed journal, if your update is a significant change
from the previous version, and if your update supersedes your
previous program, please
submit your new code as a revised version of your old code.
The submission process is the same as with a new code, except
you should now also email us a revised
version history page.
The new version will then replace the old version as the
active link. Astrophysicists
interested in outdated, replaced versions will be
asked to email the code authors.
Q8: I found a mistake in my ASCL.net-archived program.
What should I do?
A8: Do not despair, everyone is human. Uncovering mistakes
is one of the main purposes of ASCL.net. Please note changes in the
codes in a revised
version history page you email to us.
Also please remember to email to us the revised code(s).
Q9: I found a mistake in somebody else's ASCL.net-archived program.
What should I do?
A9: Please email the code authors. Their email addresses
can be found on the ASCL.net
archive page for that code.
Q10: Who runs ASCL.net?
A10: The founding editors of ASCL are
Robert J. Nemiroff (Michigan Tech) and
John F. Wallin (George Mason). A current list of editors can
always be found on the ASCL.net
editor's page.
Q11: Who pays the operating expenses of ASCL.net?
A11: Currently, ASCL.net is run on a volunteer basis
in the "spare time" of the editors on existing equipment.