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ICOSAHEDRON: A package for pixelizing the sphere
Max Tegmark
Institute for Advanced Study
Abstract:
What is the best way to pixelize a sphere? This question
occurs in many practical applications, for instance when
making maps (of the earth or the celestial sphere) and when
doing numerical integrals over the sphere. This package consists
of source code and documentation for a method
which involves inscribing the sphere in a
regular icosahedron and then equalizing the pixel areas.
Subject headings: cosmic microwave background --
methods: data analysis
Latest Version: 1.0 (1996 April)
Submitted: 1999 May 21
Paper(s):
Tegmark, M., 1996ApJ...470L..81T
Preprint(s): astro-ph/9610094
Language: Fortran 77
Platform: Any
Canned Routines Called: none
External Explanatory Page(s):
The icosahedron home page
Source Code(s):
icosahedron.f