VINE: A numerical code for simulating astrophysical systems

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VINE: A numerical code for simulating astrophysical systems using particles

Post by owlice » Tue Oct 26, 2010 11:25 am

VINE: A numerical code for simulating astrophysical systems using particles

Abstract: VINE is a particle based astrophysical simulation code. It uses a tree structure to efficiently solve the gravitational N-body problem and Smoothed Particle Hydrodynamics (SPH) to simulate gas dynamical effects. The code has been successfully used for a number of studies on galaxy interactions, galactic dynamics, star formation and planet formation and given the implemented physics, other applications are possible as well.

Credit: Wetzstein, M.; Nelson, Andrew F.; Naab, T.; Burkert, A.

Site: http://www.usm.lmu.de/people/mwetz/Overview.html
https://ui.adsabs.harvard.edu/abs/2009ApJS..184..298W

Bibcode: 2010ascl.soft10058W

Preferred citation method: https://ui.adsabs.harvard.edu/abs/2009ApJS..184..298W and https://ui.adsabs.harvard.edu/abs/2009ApJS..184..326N

ID: ascl:1010.058
Last edited by Ada Coda on Wed Oct 21, 2020 12:07 pm, edited 1 time in total.
Reason: Updated code entry.
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