miluphcuda: Smooth particle hydrodynamics code

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Ada Coda
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miluphcuda: Smooth particle hydrodynamics code

Post by Ada Coda » Wed Dec 04, 2019 10:53 pm

miluphcuda: Smooth particle hydrodynamics code

Abstract: miluphcuda is the CUDA port of the original miluph code; it runs on single Nvidia GPUs with compute capability 5.0 and higher and provides fast and efficient computation. The code can be used for hydrodynamical simulations and collision and impact physics, and features self-gravity via Barnes-Hut trees and porosity models such as P-alpha and epsilon-alpha. It can model solid bodies, including ductile and brittle materials, as well as non-viscous fluids, granular media, and porous continua.

Credit: Schaefer, Christoph M.; Riecker, Sven; Wandel, Oliver; Maindl, Thomas I.; Scherrer, Samuel; Werner, Janka; Burger, Christoph; Morlock, Marius

Site: https://github.com/christophmschaefer/miluphcuda
https://ui.adsabs.harvard.edu/abs/2019arXiv191014334B

Bibcode: 2019ascl.soft11023S

ID: ascl:1911.023

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