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[ascl:1103.005] Splotch: Ray Tracer to Visualize SPH Simulations

Splotch is a light and fast, publicly available, ray-tracer software tool which supports the effective visualization of cosmological simulations data. The algorithm it relies on is designed to deal with point-like data, optimizing the ray-tracing calculation by ordering the particles as a function of their 'depth', defined as a function of one of the coordinates or other associated parameters. Realistic three-dimensional impressions are reached through a composition of the final colour in each pixel properly calculating emission and absorption of individual volume elements.

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Please acknowledge use by placing a footnote in the main body of the paper referring to the Splotch website at the first image produced with Splotch

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