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S2LET provides high performance routines for fast wavelet analysis of signals on the sphere. It uses the SSHT code built on the MW sampling theorem to perform exact spherical harmonic transforms on the sphere. The resulting wavelet transform implemented in S2LET is theoretically exact, i.e. a band-limited signal can be recovered from its wavelet coefficients exactly and the wavelet coefficients capture all the information. S2LET also supports the HEALPix sampling scheme, in which case the transforms are not theoretically exact but achieve good numerical accuracy. The core routines of S2LET are written in C and have interfaces in Matlab, IDL and Java. Real signals can be written to and read from FITS files and plotted as Mollweide projections.
PURIFY is a collection of routines written in C that implements different tools for radio-interferometric imaging including file handling (for both visibilities and fits files), implementation of the measurement operator and set-up of the different optimization problems used for image deconvolution. The code calls the generic Sparse OPTimization (SOPT) package to solve the imaging optimization problems.
sic (Sparse Inpainting Code) generates Gaussian, isotropic CMB realizations, masks them, and recovers the large-scale masked data using sparse inpainting; it is written in Fortran90.
BIANCHI provides functionality to support the simulation of Bianchi Type VIIh induced temperature fluctuations in CMB maps of a universe with shear and rotation. The implementation is based on the solutions to the Bianchi models derived by Barrow et al. (1985), which do not incorporate any dark energy component. Functionality is provided to compute the induced fluctuations on the sphere directly in either real or harmonic space.
COMB supports the simulation on the sphere of compact objects embedded in a stochastic background process of specified power spectrum. Support is provided to add additional white noise and convolve with beam functions. Functionality to support functions defined on the sphere is provided by the S2 code (ascl:1606.008); HEALPix (ascl:1107.018) and CFITSIO (ascl:1010.001) are also required.
The s2 package can represent any arbitrary function defined on the sphere. Both real space map and harmonic space spherical harmonic representations are supported. Basic sky representations have been extended to simulate full sky noise distributions and Gaussian cosmic microwave background realisations. Support for the representation and convolution of beams is also provided. The code requires HEALPix (ascl:1107.018) and CFITSIO (ascl:1010.001).
FLAG is a fast implementation of the Fourier-Laguerre Transform, a novel 3D transform exploiting an exact quadrature rule of the ball to construct an exact harmonic transform in 3D spherical coordinates. The angular part of the Fourier-Laguerre transform uses the MW sampling theorem and the exact spherical harmonic transform implemented in the SSHT code. The radial sampling scheme arises from an exact quadrature of the radial half-line using damped Laguerre polynomials. The radial transform can in fact be used to compute the spherical Bessel transform exactly, and the Fourier-Laguerre transform is thus closely related to the Fourier-Bessel transform.