ASCL.net

Astrophysics Source Code Library

Making codes discoverable since 1999

Searching for codes credited to 'Robertson, Brant'

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[ascl:1607.006] Cholla: 3D GPU-based hydrodynamics code for astrophysical simulation

Cholla (Computational Hydrodynamics On ParaLLel Architectures) models the Euler equations on a static mesh and evolves the fluid properties of thousands of cells simultaneously using GPUs. It can update over ten million cells per GPU-second while using an exact Riemann solver and PPM reconstruction, allowing computation of astrophysical simulations with physically interesting grid resolutions (>256^3) on a single device; calculations can be extended onto multiple devices with nearly ideal scaling beyond 64 GPUs.

[ascl:1906.012] Morpheus: Library to generate morphological semantic segmentation maps of astronomical images

Morpheus generates pixel level morphological classifications of astronomical sources by leveraging advances in deep learning to perform source detection, source segmentation, and morphological classification pixel-by-pixel via a semantic segmentation algorithm adopted from the field of computer vision. By utilizing morphological information about the flux of real astronomical sources during object detection, Morpheus shows resiliency to false positive identifications of sources.