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Sapporo mimics the behavior of GRAPE hardware and uses the GPU to perform high-precision gravitational N-body simulations. It makes use of CUDA and therefore only works on NVIDIA GPUs. N-body codes currently running on GRAPE-6 can switch to Sapporo by a simple relinking of the library. Sapporo's precision is comparable to that of GRAPE-6, even though internally the GPU hardware is limited to single precision arithmetics. This limitation is effectively overcome by emulating double precision for calculating the distance between particles.